[quote1338481797=IronRush]
Sim...
Inclusive eu testei. Joguei uma partida contra Geth silver aqui após o patch pra testar. Além do head bonus damage ter sido removido, o jogo está mais difícil no geral. Como se o fire rate das tropas tivesse aumentado. Hunter tá atirando mais longe. Eu estava de Soldier, mesmo com a regeneração do escudo do Adrenaline Rush, se eu sofresse uma emboscadinha era chão garantido. A regeneração do escudo não consegue conter...
Qualquer tiro praticamente de qualquer tropa te deixa tonto (stunlock). Tá sinistro...
Ralei MUITO pra completar duas silvers com gringos.
EDIT: postei no fórum oficial isso, todo mundo concordou. Está mais díficil realmente!
[/quote1338481797]
Vai ser muito pior então em gold. Eu achei isso no forum da Bioware:
Eric Fagnan wrote...
Geth Trooper
- Weapon damage increased from 30 to 35
- (Bronze) Health increased from 750 to 825
- (Silver) Health increased from 1125 to 1238
- (Gold) Health increased from 1688 to 1856
Geth Pyro
- Damage of flamethrower increased from 50 to 65
- (Bronze) Shields increased from 750 to 1170
- (Silver) Shields increased from 1125 to 1755
- (Gold) Shields increased from 1688 to 2633
- (Silver & Gold) Evades less frequently from weapon damage
- (Silver & Gold) Evades less frequently from projectile powers
Geth Hunter
- Fixed a bug where Hunters would never re-cloak after decloaking to fire on Gold
- (Bronze) Health increased from 750 to 900
- (Bronze) Shields increased from 675 to 1013
- (Silver) Health increased from 1125 to 1350
- (Silver) Shields increased from 1013 to 1519
- (Silver) Movement speed modifier while cloaked increased from 75% to 90%
- (Gold) Health increased from 1688 to 2025
- (Gold) Shields increased from 1519 to 2278
- (Gold) Movement speed modifier while cloaked increased from 80% to 110%
- (Gold) Aim delay before firing decreased from 0.5 to 0.25 seconds
Geth Prime
- (Silver) Reduced chance to play hit reactions from 35% to 27.5%
- (Gold) Reduced chance to play hit reactions from 30% to 15%
Geth Horde Wave Data
- (Gold) Wave 6: reduced number of Hunters from 4 to 2
- (Gold) Wave 6: increased number of Rocket Troopers from 2 to 3
- (Gold) Wave 6: added a single Geth Prime
- (Gold) Wave 10: reduced number of Pyros from 4 to 3
- (Gold) Wave 10: increased number of Geth Primes from 2 to 3
Acho que essas alterações foram juntas com o patch ~