Há tempos foi anunciado o desenvolvimento. Até já passou o prazo de lançamento a princípio.
Informações: http://www.ghostofatale.com
Trecho de uma postagem:
"We’ve got a pretty clear idea of what Ghost of a Tale should be and that never entailed consciously mimicking other games’ mechanics. Ghost of a Tale is not a hardcore stealth game (like Styx or MGS 5); it’s a hybrid of action/RPG/stealth. It is about exploring Dwindling Heights, dealing with the enemies (sneaking is one way), talking to well-defined characters and leading Tilo in his quests."
Via Tapatalk.
Informações: http://www.ghostofatale.com
Trecho de uma postagem:
"We’ve got a pretty clear idea of what Ghost of a Tale should be and that never entailed consciously mimicking other games’ mechanics. Ghost of a Tale is not a hardcore stealth game (like Styx or MGS 5); it’s a hybrid of action/RPG/stealth. It is about exploring Dwindling Heights, dealing with the enemies (sneaking is one way), talking to well-defined characters and leading Tilo in his quests."
Via Tapatalk.