Tópico Oficial CupHead - 01 Diabo e Dois Copos

RAYMON

XBOX MVP
Administrador
Outubro 29, 2005
14,591
35,771
São Paulo


CupHead - R$77,45 Data de lançamento: sexta-feira, 29 de setembro



Cuphead Xbox One Metacritic - 85/100
Cuphead Opencritic - 87/100

Destructoid - 9.5/10

Cuphead's incredible style belies its magical complexity. It's so much more than a hard-as-hell shoot-'em-up with artistic flair. It's cerebral in a way that these kind of games rarely are. Cuphead's commitment to forcing the player to understand is commendable. Those who don't have the patience to learn won't get far. That's the kind of stand-your-ground moxie that makes this a hallmark of game design. My praise runneth over.

Games Radar - 5/5
Yes, Cuphead was worth the wait. Too often, I find myself thinking "Thank God I never have to do that again" after wrapping up a difficult game - but with Cuphead, I'm mighty excited to further my eight-to-nine-hour Regular run and trounce those bosses in an Expert encore. If you're partial to a tough-but-fair challenge, and you have even the slightest appreciation for the rich history of animated cartoons, you'll be overjoyed by the wonderfully artistic adventure that is Cuphead. Maybe you'll even get a blistered thumb or two to remember it by.

Gamespot - 8/10
Cuphead has been a longtime coming, and it's great to see that it lives up to its initial promises. It's beautiful to look at, and with a pitch-perfect soundtrack, it flawlessly captures the era its developers so clearly revere. It's also an intense action game that pulls no punches. It could benefit from a few tweaks, and two-player co-op doesn't feel like the valuable addition you might imagine, but Cuphead remains a rare, unique game that truly stands out.

IGN Spain - 9/10
(TRANSLATED) Beautiful and hard as hell, but as rewarding as you should imagine. Cuphead is one of the best indie games on 2017 and if you love run-n-gun games you shall not miss it.

Polygon - 8.5/10
Cuphead’s deal with the devil eventually leads to hell, and so perhaps it’s fitting the conclusion should be so torturous. Though, honestly, even the residual headache has been soothed by the sweet, sweet salve of victory. When I think of my time with Cuphead, instead of frustration I’ll remember the dozens of tiny breakthroughs, when the impossible became possible, and a game that built an identity around difficulty helped me to feel, however briefly, undefeatable.

Press Start Australia - 9/10
It's a bit unfair to compare Cuphead to almost any other of the brutally tough platformers I've grown to love recently, as it lacks the filler. It gets straight to the good stuff and gives us an almost 'greatest hits' of boss fights. And if they don't get better and more rewarding as they go, I'll go eat. So while you've still got to be a masochist at heart to get through the 'true' Cuphead, people of all ages and backgrounds would be able to sit in front of the television and appreciate Cuphead for its sense of style and its ability to evoke that childlike wonder that was, until now, dormant in most of us.

Shacknews - 8/10
But the best part about Cuphead is that the challenge feels attainable. It's the right kind of frustration, the kind that makes a person feel like they can prevail if they just try one more time. It's easy for this type of game to feel cheap, but it never feels impossible. It's a gorgeous piece of work and a cup that feels better on repeated sips.

Stevivor - 8/10
In the end, Cuphead proves to be everything I wanted it to be — challenging, stylised and fun. It’s a tough, tough game — but unlike Dark Souls, my failures in Cuphead made me want to keep playing. Bring it on.

MSPoweruser - 9/10
Overall, Cuphead is an absolutely fantastic adventure because it combines tight mechanics with stunning visuals. There’s nothing like it on any platform and if you love challenging titles which require practice, then this is the game for you. However, not everyone will enjoy it because of the steep difficulty. Everything about the title—from the platforming to the boss battles—is a challenge which may frustrate many. As alluded to earlier, if you’re willing to put in the time and effort, there’s just nothing that’s more rewarding. Despite all that, the real star of the show here are the visuals because the 1930s animation elevates this game from a standard run-and-gun platformer to an absolutely mesmerizing experience.

Twinfinite - 3/5
Still, there is a game worth enjoying in here, if you can deal with periodic frustration. During encounters that are fully defined it’s easy to get stuck admiring everything that StudioMDHR has created, and it was more than a good enough reason to turn my Xbox One on. It’s because of those parts that are so good that it’s really difficult to ignore the glaring issues. If you’re in dire need of a real challenge, definitely give Cuphead your attention. However, if you’re not in any rush there’s no harm in waiting. I look forward to seeing how the developers deal with this project and how they expand on it in the future.

Windows Central - 4.5/5
Cuphead is an instant classic that will build a solid fanbase across Xbox One and Windows PCs, and hopefully, spawn bigger and bolder sequels in the years to come. Amazing job, Studio MDHR.

True Achievements - 4/5
Cuphead is likely to reveal its deliberate frustrations too late for some people. It's hard not to become infatuated with the game's visuals, leaving uninformed buyers lured in by those blatant strengths to discover only then that it revels in its own relentlessness. This, in turn, could leave some wanting a refund and needing a new controller or two. However, for those that go into it with a co-op partner and with the knowledge that its design is as unforgiving as it is beautiful, it will be a unique and rewarding game. Always unabating but never unfair, Cuphead is tough to overcome but even tougher to put down.

SpazioGames - 8.5/10
(TRANSLATED) Cuphead is a hardcore game with a beautiful art design that recalls the classic cartoons of the '30s. Based on splendid boss fights and with some "run and gun" levels, MDHR Studios' game is challenging and satisfying.

Area Jugones - 10/10
(TRANSLATED) Cuphead is a true piece of art of the modern day videogame. The game has lived up to the expectations and it is full with detail and quality in every aspect. From its soundtrack to its wonderful design, Studio MDHR has achieved the glory with this masterpiece.

imgmr - 8.9/10
Cuphead is a great looking game that exploits basic jump and shoot mechanics and hitboxes. Just like classic Mega Man games. Every mistake you make is technically your own fault for not being at the right place, or for not shooting the right target. Cuphead is punishing like that, and that is what makes it so difficult and challenging as a game. It is also where it gets its charm, well with that and the carefully crafted 1930s layered hand-drawn design. Remember, no matter how hard, never give up!
 
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Lightwarrior-JF

Guerreiro
Julho 9, 2015
1,393
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juiz de fora - MG
Esperava que fosse mais barato mas dou o crédito pela desenvolvedora ter mudado seus planos para adicionar fases a pedido do público.
Esse e compra certa


Enviado de meu XT1033 usando Tapatalk
 
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Reações: OLD-MAN

CaptainXbox

Guerreiro
Março 13, 2017
1,837
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São Paulo
Primeira oportunidade que tiver pra pegar, pegarei com certeza, é porque minha agenda de jogos aqui está cheia. Estou estudando desenvolvimento de jogos em plataforma 2D e sei como é difícil desenvolver um, podem me chamar do que for, mas R$74,45 é pouco pelo trabalho que deu pra fazer esse jogo, eu que estou nessa área vejo que os caras deram o sangue para concluir-lo. Vejo muita gente falando que não apoia a ideia de pagar a esse preço, eu também achava isso até estar um pouco na pele dos caras. Quem tiver a oportunidade de pegar, pegue, será um excelente jogo.
 

Caffeu

Ahn?
Outubro 5, 2009
1,884
2,007
Curitiba/PR
Boss battle ... boss battle ... boss battle

Por mais que to ansioso por esse jogo, to com um pé atrás, e parece que as mesmas boss battle não são tão empolgantes assim. É apenas desviar e atirar.

PS: Esses gráficos, trilha sonora e frames dos anos 30 são demais :heart_eyes:
Jogo será 75% Boss Battle e 25% Plataforma e corrigi pra você ali, animações e trilha sonora dos anos 30. :grinning:
 
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Reações: LOCATELLi

kaizen

Suspenso
Julho 9, 2016
2,105
2,593
Uberaba
A arte e trilha sonora dos trailers é ótima, mas o gameplay não parece me empolgar tanto. Sei lá, os chefes não parecem tão desafiadores e a trilha no gameplay não parece grande coisa. Espero estar enganado, pois o estilo é realmente muito legal.
 

Edu Barros

#TeamFPS
Fevereiro 16, 2008
12,786
27,402
Ribeirão Preto
Boss battle ... boss battle ... boss battle

Por mais que to ansioso por esse jogo, to com um pé atrás, e parece que as mesmas boss battle não são tão empolgantes assim. É apenas desviar e atirar.

PS: Esses gráficos, trilha sonora e frames dos anos 50 são demais [emoji813]_eyes:

Até agora só vi um trailer com gameplay em uma fase sidescrolling, acho que foi na E3 do ano passado. Não curti muito, e depois não liberaram mais nada nesse estilo. O jogo tem muito potencial, mas acho que até o marketing dele deu uma esfriada desde o ano passado. Vamos ver.

Sobre o preço, vai depender da qualidade do produto final. Eu lembro que paguei cerca de 40 reais por Ori fora de promoção, mas pagaria preço cheio tranquilamente, tamanha a qualidade do jogo.
 

RAYMON

XBOX MVP
Administrador
Outubro 29, 2005
14,591
35,771
São Paulo
A arte e trilha sonora dos trailers é ótima, mas o gameplay não parece me empolgar tanto. Sei lá, os chefes não parecem tão desafiadores e a trilha no gameplay não parece grande coisa. Espero estar enganado, pois o estilo é realmente muito legal.
quando joguei a demo na BGS achei bem dificil. é a complexicidade multinivel de um Geometry Wars 3 condensada numa unica tela.
fora que muitas vezes eu simplesmente morria pq me distraia olhando para alguma animaçao nova.. haha
 
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Reações: Ferreiraces

IronLexPM

🏆😎🎮
PXB Gold
Dezembro 10, 2014
7,967
12,442
Barbacena
O jogo parece promissor, mas 80 reais tá salgado. Acho a ideia do jogo mto boa, mas o fato de ter tanto foco nas lutas contra os chefões me desanima, além de todos que testaram disseram que a dificuldade é mto elevada.

Gosto de desafios, mas quando o desafio é exagerado me estressa mais do que diverte.

Lembro do jogo Contra do Mega Drive, gostaria mto de ver um game desses moldes hoje, poxa tinha os chefões, variação de fases incríveis, trilha sonora paulera e múltiplos finais. Infelizmente, não se vê mais jogos desse estilo.
 
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